Decide when the drawing is enough.
Let a mixed vocabulary draw toward an image, then move through every accepted stroke and choose where to stop—or continue from there.
Target
Drawing at selected stroke
0 / 0Compare stopping points
Move the main timeline to choose the second checkpoint. The comparison uses the same canvas scale.
What is making the marks?
Vocabulary & provenance ↗One combined set of 30 marks was selected from 410 usable records across 24 local Hands files. It covers all 13 observed combinations of mark kind and path mode. The selection favors diversity of mark parameters; it is a starting palette, not a proven “best” set.
The original Hands engine scores candidates against your target and accepts marks that improve its own measure. A run can stop because it reaches the requested batch size or because the engine finds too little improvement. Continue starts from your chosen image. Extended passes try progressively smaller improvements if the engine stops early; they can produce more strokes but cannot guarantee a count when no admissible marks remain. The selection remains yours.
Use Save session to keep the target at its current working resolution, settings, strokes, and all checkpoints in a local file; open it here to continue later. The file contains the image. Pin a checkpoint to compare it at the same scale with another position on the timeline.
The engine works at the selected resolution and uses its charcoal medium for every combined mark. Checkpoints are stored at 8-bit precision using per-stroke changes; choosing 768 or 1024 pixels and thousands of strokes can take substantial time and memory. Continuing from a checkpoint therefore introduces small rounding changes and starts a new scoring pass. This is not a full-resolution painting tool or a reconstruction of a human artist’s exact gesture.